technology

Technology can help teachers meet the criteria of UDL. Flexibility and choice are key characteristics of UDL. Technology provides tools for providing flexible options and choice. Kingsley affirms, "The Internet can play a crucial role in helping teachers transform their curricula by providing space for a diversity of voices, perspectives, and experiences" (2007, p.53). Technology provides diverse ways to present information, learn and process information, and engaging options.

Assistive technology (AT) is one way to achieve learning success. Bray, Brown, and Green explain, "Assistive devices include any device that individuals with disabilities might use to help them learn and function more effectively" (2004, p.34). AT affects how to get information but does not necessarily affect learning information. __Examples__ computer hardware and software keyboard or mouse alternatives captioning hearing aids translation software

Bray, Brown, and Green also include supportive technology as way to achieve success. Supportive technology is defined as "provid[ing] extra help in three ways: remediation, compensation, or extension" (2004, p.47). __Examples__ remediatin software word processing and word prediction software calculators multi-media presentations Internet exploration

[] List of assistive technology options =What are the implications of technology use?= Klopfer, Osterweil, Groff, and Hass note, "Simply put, these technologies afford us the ability to convey concepts in new ways that would otherwise not be possible, efficient, or effective, with other instructional methods" (2009, p.4). Technology provides a way to modify learning that is unique to the technology tool being utilized. Google translater is specific to Google. Spellcheck is unique to Microsoft Word. The need for digital tools shapes technology; similarly, technology tools meet current needs. At this point in time, technology and learning are mutually affective. Simulations can provide realistic experiments without leaving the classroom with the same standards being addressed. Learning games provide remediation practice for students in which students learn through playing.

Technology can remove barriers to learning. Thus, making learning accessible to all students. Technology can provide tools for learning, of learning, or in response to learning. Today's students are living in the midst of the most digitized society. Technology is part of their everyday life. It serves as their first source of information, communication, and entertainment. To draw on the strengths of our students, technology use is an effective way for students to use familiar tools in a new way - to learn.